i learn smart start 3. Getting Started

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Người gửi: Đỗ Văn Hùng (trang riêng)
Ngày gửi: 19h:25' 23-09-2025
Dung lượng: 153.3 KB
Số lượt tải: 1
Nguồn:
Người gửi: Đỗ Văn Hùng (trang riêng)
Ngày gửi: 19h:25' 23-09-2025
Dung lượng: 153.3 KB
Số lượt tải: 1
Số lượt thích:
0 người
Week: 2 – Period 5
Preparing date: 14/09/2025
Teaching date: 15 - 17/09/2025
GETTING STARTED
Lesson 5 (page 9)
I.
Objectives
By the end of this lesson, students will be able to ask how old someone is.
1. Language knowledge and skills
Vocabulary: one, two, three, four, five, six, seven, eight, nine, ten.
Sentence patterns: How old are you?/ I'm eight.
Skills: Listening and Speaking.
2. Competences
Self-control and independent learning: ask how old someone is.
Communication and collaboration: work in pairs or groups to practice asking how old someone is.
Critical thinking and creativity: learn how to ask how old someone is correctly and immediately.
3. Attributes
Kindness: support their friends to complete the learning tasks.
Diligence: focus on the lesson and work hard to complete all the tasks.
Honesty: play fair.
Accountability: appreciate kindness, diligence, and honesty.
II.
Teaching aids and materials
- Teacher's aids: Tiếng Anh 3 i-Learn Smart Start Student's Book and Teacher's book, Class CDs,
Flashcards, Digital Book (DCR & DHA on Eduhome), Projector/Interactive Whiteboard /TV (if any),
PowerPoint slides.
- Students' aids: Tiếng Anh 3 i-Learn Smart Start Student's Book, Workbook, Notebook.
III.
Procedures
A. Warm up (5 minutes)
a. Objectives: To generate students' interests and lead in the new lesson.
b. Content: Reviewing the transportation or playing the “Snake” game
c. Expected outcomes and assessment
- Task completed with excellence: Students can slap flashcards and say the words correctly.
- Task completed: Students can slap correct flashcards and say the words.
- Task uncompleted: Students can slap flashcards, but mispronounce the words/ say nothing.
d. Organization
Teacher's activities
Students' activities
Option 1: Review the transportation.
- Divide the class into two teams and have them form
- Make two lines to play this game.
two lines.
- Place the flashcards on the board, showing the images. - Look at the flashcards on the board.
- Call out a word and have the first student from each
- Carefully listen and run to the board
group race to slap the correct image on the board and
to slap the correct card and read aloud
say it correctly. The first student to slap the correct
the word on it.
flashcard wins a point for their team.
Option 2: Play the “Snake” game.
- Have the class stand up and play the game.
- Follow their teacher's instructions
- Give the ball to the first student and ask them to begin
before playing the game.
by saying a means of transportation.
- Play the game with the whole class.
- Then the first student passes the ball to any of their
friends. The second friend will name another means of
Page 1 of 4
-
transportation.
The students who are unable to say the transportation
will sit down. The last student who stands up at the
end of the game is the winner.
Lead in the new lesson.
- Be ready for the new lesson.
B. Presentation (5 minutes)
a. Objective: To help students identify and say the numbers 1-10.
b. Contents: Listening, pointing, and repeating.
c. Expected outcomes and assessment
- Task completed with excellence: Students can identify and say the numbers 1-10 correctly.
- Task completed: Students can identify and say the numbers 1-10.
- Task uncompleted: Students are unable to identify and say the numbers 1-10.
d. Organization
Teacher's activities
Students' activities
A. Listen and point. Repeat. (CD1 Track 10)
Arrange the flashcards (one, two, three, four, five, six,
seven, eight, nine, ten) on the board to introduce the
new words.
- Listen and follow their teacher's
- Ask the students to listen and pay their attention.
instructions.
- Play the audio and point to each flashcard.
- Point to the pictures in their
- Then play the audio again and have them point to the
Student's Books.
pictures in their Student's Books.
- Listen and repeat.
- Play the audio and require them to listen and repeat.
- Help them with their pronunciation if necessary.
- Work with their partner to complete
- Have the class work in pairs. One student randomly
the task.
points to the pictures in their book, and the other one
says the words. Then have them swap roles and
continue this activity.
- Walk round the class and support them if needed.
C. Practice (10 minutes)
a. Objectives: To practice asking and answering about someone's age.
b. Contents: Listening and Speaking.
c. Expected outcomes and assessment
- Task completed with excellence: Students can ask and answer about someone's age correctly.
- Task completed: Students can ask and answer about someone's age.
- Task uncompleted: Students fail to ask and answer about someone's age.
d. Organization:
Teacher's activities
Students' activities
B. Listen and fill in the blanks. Repeat. Role-play.
(CD1 Track 11)
- Have the students call out the things they can see in
- Name the things they see in the
each picture.
pictures.
- Play the audio and have them point to the characters.
- Listen and point to the characters.
- Play the audio again and have them repeat the new
- Listen and repeat the new words.
words.
- Practice the dialogue with their
- Divide the class into pairs to role-play the dialogue.
partner and change their roles.
- Swap roles and repeat.
- Invite some pairs to demonstrate the activity in front
- Demonstrate the activity in front of
Page 2 of 4
C.
-
of the whole class.
Go around the class and support them if necessary.
Point, ask, and answer.
Divide the class into two teams.
Have the student A point and ask and the student B
answer.
Swap roles and repeat.
Afterwards, have some pairs demonstrate the activity
in front of the class.
Monitor the class and support if needed.
the class.
- Work with their team to complete
the task.
- Call out the classroom command
for the other team to do the action
and swap their roles.
D. Production (10 minutes)
a. Objectives: To help them remember the vocabulary and sentence pattern.
b. Content: Playing the game: “Magic finger” or “Jump”.
c. Expected outcomes and assessment
- Task completed with excellence: Students can ask how old someone is quickly.
- Task completed: Students are able to ask how old someone is.
- Task uncompleted: Students cannot ask how old someone is.
d. Organization
Teacher's activities
Students' activities
D. Play Magic finger.
- Option 1
- Have students time to look and read at the examples.
- Look and read at the sentences on
- Divide the class into pairs.
page 9.
- Have the student A ask a question and write a number
- Listen and follow the teacher's
with their finger on the student B's back.
instructions carefully.
- Have the student B try to guess which number it is and
answer.
- Have the students swap roles and repeat.
- Play the game with the whole class.
Option 2: Play the Jump game.
- Follow teacher's instructions.
- Have the class play the game “Jump”.
- Stand at their desks when playing
- Ask them to stand at their desks.
the game.
- Hold up a flashcard from the vocabulary set and say a
- Look at the flashcard and listen to
word.
the teacher.
- If the word is the same as the flashcard, they jump. If
- Jump if the teacher says the same
it isn't, they keep still. Ask them to say the word on the
word on the flashcard.
flashcard.
- Keep still if the teacher doesn't say
the same word on the flashcard.
Option 3: Use DHA on Eduhome
Open DHA (Getting Started – Lesson 5) on Eduhome
- Follow their teacher's instructions.
to help students review the vocabulary through games:
Play the game with the whole class.
Look and find, Listen and find, and Grammar.
E.
a.
b.
c.
-
Consolidation and homework assignment (5 minutes)
Objectives: To review the new language and sentence pattern.
Contents: Playing the game “Guessing” and assigning homework in the Workbook.
Expected outcomes and assessment
Task completed with excellence: Students can ask and answer about someone's age correctly and
fluently.
Task completed: Students are able to ask and answer about someone's age.
Task uncompleted: Students fail to ask and answer about someone's age.
Page 3 of 4
d. Organization
Teacher's activities
Consolidation
- Have the students play the game “Guessing”.
- Divide the class into two teams.
- Invite one student from each group to come to the front
of the class and face to their friends.
- Place each flashcard (one, two, three, four, five, six,
seven, eight, nine, ten) at a different place on the board.
- Quickly change the flashcard's position and stand next
to one of them and ask the student from each group to
guess which flashcard that the teacher is standing next
to.
- The team having more correct answers will win.
Homework Assignment
- Require the students to do exercises on page 7 in the
Workbook.
- Have them copy new words and structure in their Tiếng
Anh 3 i-Learn Smart Start Notebook, page 6.
- Ask them to prepare Unit 1, Lesson 1 on page 10 in the
Student's Book.
Students' activities
- Play the game “Guessing” with
their friends and teacher.
- Follow their teacher's instructions
before playing the game.
- Guess the flashcard that the teacher
is standing next to.
- Follow their teacher's instructions.
- Do homework, copy the new words,
and prepare the new lesson.
IV. ADJUSTMENT:
………………………………………………………………………………………
………………………………………………………………………………………
………………………………………………………………………………………
………………………………………………………………………………………
…………………………………………
Page 4 of 4
Preparing date: 14/09/2025
Teaching date: 15 - 17/09/2025
GETTING STARTED
Lesson 5 (page 9)
I.
Objectives
By the end of this lesson, students will be able to ask how old someone is.
1. Language knowledge and skills
Vocabulary: one, two, three, four, five, six, seven, eight, nine, ten.
Sentence patterns: How old are you?/ I'm eight.
Skills: Listening and Speaking.
2. Competences
Self-control and independent learning: ask how old someone is.
Communication and collaboration: work in pairs or groups to practice asking how old someone is.
Critical thinking and creativity: learn how to ask how old someone is correctly and immediately.
3. Attributes
Kindness: support their friends to complete the learning tasks.
Diligence: focus on the lesson and work hard to complete all the tasks.
Honesty: play fair.
Accountability: appreciate kindness, diligence, and honesty.
II.
Teaching aids and materials
- Teacher's aids: Tiếng Anh 3 i-Learn Smart Start Student's Book and Teacher's book, Class CDs,
Flashcards, Digital Book (DCR & DHA on Eduhome), Projector/Interactive Whiteboard /TV (if any),
PowerPoint slides.
- Students' aids: Tiếng Anh 3 i-Learn Smart Start Student's Book, Workbook, Notebook.
III.
Procedures
A. Warm up (5 minutes)
a. Objectives: To generate students' interests and lead in the new lesson.
b. Content: Reviewing the transportation or playing the “Snake” game
c. Expected outcomes and assessment
- Task completed with excellence: Students can slap flashcards and say the words correctly.
- Task completed: Students can slap correct flashcards and say the words.
- Task uncompleted: Students can slap flashcards, but mispronounce the words/ say nothing.
d. Organization
Teacher's activities
Students' activities
Option 1: Review the transportation.
- Divide the class into two teams and have them form
- Make two lines to play this game.
two lines.
- Place the flashcards on the board, showing the images. - Look at the flashcards on the board.
- Call out a word and have the first student from each
- Carefully listen and run to the board
group race to slap the correct image on the board and
to slap the correct card and read aloud
say it correctly. The first student to slap the correct
the word on it.
flashcard wins a point for their team.
Option 2: Play the “Snake” game.
- Have the class stand up and play the game.
- Follow their teacher's instructions
- Give the ball to the first student and ask them to begin
before playing the game.
by saying a means of transportation.
- Play the game with the whole class.
- Then the first student passes the ball to any of their
friends. The second friend will name another means of
Page 1 of 4
-
transportation.
The students who are unable to say the transportation
will sit down. The last student who stands up at the
end of the game is the winner.
Lead in the new lesson.
- Be ready for the new lesson.
B. Presentation (5 minutes)
a. Objective: To help students identify and say the numbers 1-10.
b. Contents: Listening, pointing, and repeating.
c. Expected outcomes and assessment
- Task completed with excellence: Students can identify and say the numbers 1-10 correctly.
- Task completed: Students can identify and say the numbers 1-10.
- Task uncompleted: Students are unable to identify and say the numbers 1-10.
d. Organization
Teacher's activities
Students' activities
A. Listen and point. Repeat. (CD1 Track 10)
Arrange the flashcards (one, two, three, four, five, six,
seven, eight, nine, ten) on the board to introduce the
new words.
- Listen and follow their teacher's
- Ask the students to listen and pay their attention.
instructions.
- Play the audio and point to each flashcard.
- Point to the pictures in their
- Then play the audio again and have them point to the
Student's Books.
pictures in their Student's Books.
- Listen and repeat.
- Play the audio and require them to listen and repeat.
- Help them with their pronunciation if necessary.
- Work with their partner to complete
- Have the class work in pairs. One student randomly
the task.
points to the pictures in their book, and the other one
says the words. Then have them swap roles and
continue this activity.
- Walk round the class and support them if needed.
C. Practice (10 minutes)
a. Objectives: To practice asking and answering about someone's age.
b. Contents: Listening and Speaking.
c. Expected outcomes and assessment
- Task completed with excellence: Students can ask and answer about someone's age correctly.
- Task completed: Students can ask and answer about someone's age.
- Task uncompleted: Students fail to ask and answer about someone's age.
d. Organization:
Teacher's activities
Students' activities
B. Listen and fill in the blanks. Repeat. Role-play.
(CD1 Track 11)
- Have the students call out the things they can see in
- Name the things they see in the
each picture.
pictures.
- Play the audio and have them point to the characters.
- Listen and point to the characters.
- Play the audio again and have them repeat the new
- Listen and repeat the new words.
words.
- Practice the dialogue with their
- Divide the class into pairs to role-play the dialogue.
partner and change their roles.
- Swap roles and repeat.
- Invite some pairs to demonstrate the activity in front
- Demonstrate the activity in front of
Page 2 of 4
C.
-
of the whole class.
Go around the class and support them if necessary.
Point, ask, and answer.
Divide the class into two teams.
Have the student A point and ask and the student B
answer.
Swap roles and repeat.
Afterwards, have some pairs demonstrate the activity
in front of the class.
Monitor the class and support if needed.
the class.
- Work with their team to complete
the task.
- Call out the classroom command
for the other team to do the action
and swap their roles.
D. Production (10 minutes)
a. Objectives: To help them remember the vocabulary and sentence pattern.
b. Content: Playing the game: “Magic finger” or “Jump”.
c. Expected outcomes and assessment
- Task completed with excellence: Students can ask how old someone is quickly.
- Task completed: Students are able to ask how old someone is.
- Task uncompleted: Students cannot ask how old someone is.
d. Organization
Teacher's activities
Students' activities
D. Play Magic finger.
- Option 1
- Have students time to look and read at the examples.
- Look and read at the sentences on
- Divide the class into pairs.
page 9.
- Have the student A ask a question and write a number
- Listen and follow the teacher's
with their finger on the student B's back.
instructions carefully.
- Have the student B try to guess which number it is and
answer.
- Have the students swap roles and repeat.
- Play the game with the whole class.
Option 2: Play the Jump game.
- Follow teacher's instructions.
- Have the class play the game “Jump”.
- Stand at their desks when playing
- Ask them to stand at their desks.
the game.
- Hold up a flashcard from the vocabulary set and say a
- Look at the flashcard and listen to
word.
the teacher.
- If the word is the same as the flashcard, they jump. If
- Jump if the teacher says the same
it isn't, they keep still. Ask them to say the word on the
word on the flashcard.
flashcard.
- Keep still if the teacher doesn't say
the same word on the flashcard.
Option 3: Use DHA on Eduhome
Open DHA (Getting Started – Lesson 5) on Eduhome
- Follow their teacher's instructions.
to help students review the vocabulary through games:
Play the game with the whole class.
Look and find, Listen and find, and Grammar.
E.
a.
b.
c.
-
Consolidation and homework assignment (5 minutes)
Objectives: To review the new language and sentence pattern.
Contents: Playing the game “Guessing” and assigning homework in the Workbook.
Expected outcomes and assessment
Task completed with excellence: Students can ask and answer about someone's age correctly and
fluently.
Task completed: Students are able to ask and answer about someone's age.
Task uncompleted: Students fail to ask and answer about someone's age.
Page 3 of 4
d. Organization
Teacher's activities
Consolidation
- Have the students play the game “Guessing”.
- Divide the class into two teams.
- Invite one student from each group to come to the front
of the class and face to their friends.
- Place each flashcard (one, two, three, four, five, six,
seven, eight, nine, ten) at a different place on the board.
- Quickly change the flashcard's position and stand next
to one of them and ask the student from each group to
guess which flashcard that the teacher is standing next
to.
- The team having more correct answers will win.
Homework Assignment
- Require the students to do exercises on page 7 in the
Workbook.
- Have them copy new words and structure in their Tiếng
Anh 3 i-Learn Smart Start Notebook, page 6.
- Ask them to prepare Unit 1, Lesson 1 on page 10 in the
Student's Book.
Students' activities
- Play the game “Guessing” with
their friends and teacher.
- Follow their teacher's instructions
before playing the game.
- Guess the flashcard that the teacher
is standing next to.
- Follow their teacher's instructions.
- Do homework, copy the new words,
and prepare the new lesson.
IV. ADJUSTMENT:
………………………………………………………………………………………
………………………………………………………………………………………
………………………………………………………………………………………
………………………………………………………………………………………
…………………………………………
Page 4 of 4
 
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